At level 2, the part of the robe covering the face gains a silver trim.Her face is covered in darkness, except for the eyes which are black with a yellow-orange sclera. At level 1, the Headhunter has a purple-and-black robe covering her whole body.Multi-target Inferno Towers and Scattershots are effective countermeasures to prevent them from reaching and damaging your heroes. Headhunters are most often sneaked under cover from other troops so that they do not die easily.Putting your Heroes closer to the core of your base will force the Headhunters to go away from most possible tanks and get targeted themselves. Headhunters will jump over Walls and dive straight for the hero.Defensive Headhunters are great counters to an attacker's Siege Machines (with the exception of the Siege Barracks) Their poison effect will make Siege Machines move and attack slower, rendering their main functions next-to-useless.
If the attacker doesn't respond fast enough with spells such as Lightning Spell or Freeze Spell, Headhunters can easily take out the Archer Queen, even with the ability. Their extremely high damage and slowing poison forces the Archer Queen's ability every time, even while under Poison Spells. Headhunters are amazing troops to defend against a Queen Charge.Even if no heroes are present, its ability to poison attacking troops make it a valuable unit on defense. As defending Clan Castle troops, Headhunters are effective against attackers' heroes, including the Grand Warden, regardless of whether he is set to Ground or Air mode.If a defending Hero needs to go down to execute the strategy you're doing, but your main army won't deal with that Hero, you can send a group of Headhunters combined with the Grand Warden's Eternal Tome ability to make the Headhunters immune to all of the damage that they would take getting to that Hero, effectively making them powerful Hero killers.You can also sneak one in during a Suicide Hero, where the planned objectives are near or include an enemy hero to save some health of the hero.This can save the Archer Queen from using her Royal Cloak ability, which can be used in a later part of the attack. This is extremely effective when the Archer Queen runs into the enemy Barbarian King.Sneaking in a Headhunter or two during a Queen Walk/Charge can gain massive value as long as it doesn't get targeted by defenses, saving Poison Spells or Freeze Spells used against heroes.However, this is quite rare as the heroes are commonly well protected enough to either force the activation of a Clan Castle or require too much time to individually kill all of them.This is useful on bases that already have their heroes down, either because they are regenerating or being upgraded. If all enemy heroes are down, they will alternatively target enemy Clan Castle troops.This may require more than one Headhunter (or protection from a meat shield such as a Giant) due to their low hitpoints. Due to Headhunters being able to jump over Walls, they can be used to lure out an enemy Clan Castle provided that an enemy hero is nearby.You can send them with the main army of a hybrid, as they can take out the enemy heroes instead of something else. Since Headhunters can jump over Walls, you do not need to support her with a Jump Spell or Earthquake Spell.The Headhunter shares the same movement speed with Goblins, Sneaky Goblins, Minions, and Miners.Headhunters can bypass Walls to reach any targets behind them.The Headhunter's abilities don't apply to a defending Grand Warden since he is considered as a building.The poison doesn't affect buildings and doesn't deal damage by itself. The Headhunter's attacks have a Poison Spell effect, which temporarily slows down troops and heroes that are attacked.Once all enemy Heroes are knocked out, Headhunters become like any other troop with no preferred target they will attack the nearest building to them regardless of type, and will turn and attack enemy units if they become aware of any nearby. Note that the defending Grand Warden is considered a defense and not a Hero. This is true even if they are under attack by enemy Clan Castle troops or Skeleton Trap skeletons. Headhunters prioritize Heroes above all other targets, and will bypass all other types of enemy buildings and troops while any enemy Heroes remain on the battlefield.The Headhunter is a troop unlocked once the Dark Barracks is upgraded to level 9, which requires the player to be at Town Hall level 12.She's lightweight enough to jump over walls and her poisoned weapons make her targets move and attack slower." As her other job, she works at the village apothecary.
"Headhunter has just one job: taking out enemy heroes.